DDaw Made Simple

Glossary

Every term used across the lessons, defined in one place. Bookmark this page.

Apple Loops
Pre-recorded, royalty-free audio and MIDI snippets built into GarageBand that automatically match your project's tempo and key when you drag them into a track.
Automation
Recorded changes to a setting — like volume or panning — that play back automatically over time, instead of staying fixed for the whole song.
Bounce / Export
Rendering your multi-track project down into a single finished audio file (like a WAV or MP3) that can be played anywhere.
BPM (Beats Per Minute)
Your song's tempo. GarageBand's default is 120 BPM; you can change it in the LCD display at the top of the window.
Bus / Aux Track
A shared channel that several tracks can be routed to, so you can process or control them together — commonly used to send multiple tracks to one shared reverb.
Comping
Short for 'composite' — recording several takes of the same part and combining the best sections of each into one final take.
Compression
An effect that reduces the difference between the loudest and quietest parts of a sound, making a performance sound more even and controlled.
DAW
Digital Audio Workstation — the general term for software like GarageBand used to record, edit, and mix audio.
Drummer
GarageBand's built-in virtual drummer that generates realistic, editable drum performances based on a style and intensity you choose.
EQ (Equalizer)
A tool that boosts or cuts specific frequencies (like bass or treble) in a sound to shape its tone.
Flex Pitch
A GarageBand editing tool that lets you correct or reshape the pitch of a recorded vocal or monophonic instrument, note by note.
Flex Time
A GarageBand editing tool that lets you stretch, compress, or nudge parts of an audio recording to fix its timing without changing its pitch.
Loop Browser
The panel where you search and preview Apple Loops before dragging them into your project.
Mastering
The final polishing pass on a finished mix — usually EQ, compression, and limiting — done to make a track sound loud, balanced, and ready for release.
MIDI
A digital format that stores note, timing, and velocity information (not actual audio) — used to record and edit Software Instrument tracks.
Mixdown
The process of adjusting the relative volume, panning, and effects of every track so they sit together as one balanced song.
Panning
Positioning a sound anywhere from fully left to fully right in the stereo field.
Plugin / Audio Unit (AU)
Third-party effects or instruments that some DAWs (like Logic Pro) support. GarageBand doesn't support third-party plugins — you're limited to its built-in instruments and effects.
Quantize
Automatically snapping recorded MIDI notes to the nearest beat or subdivision, tightening up timing.
Region
A single block of recorded audio or MIDI that sits on a track — the basic building block you trim, move, split, and loop.
Reverb
An effect that simulates the natural echo and ambience of a physical space, like a room, hall, or church.
Sampler
A software instrument that plays back recorded audio (a 'sample') across a keyboard, letting you turn any sound into a playable instrument.
Smart Controls
The panel of simplified knobs and sliders GarageBand shows for the instrument or effect on the selected track.
Software Instrument
A track type that plays a virtual instrument (piano, synth, drums) from MIDI data instead of recorded audio.
Take
One recorded attempt at a performance. GarageBand can store multiple takes of the same section for you to comp between.
Track
A single horizontal lane in your project — one instrument, voice, or audio source at a time.
Transient
The sharp, initial attack of a sound, like a drum hit or a plucked string — important for timing edits and compression settings.
Velocity
How hard a MIDI note was played, which usually controls how loud or bright that note sounds.
Waveform
The visual squiggle representing an audio region's shape over time, used to see where sounds start, stop, and peak.